Thursday, August 29, 2013

8.8 Test 2 Changes

For 8.8
- Superpershing: the strip of improved upper hull armor was made two times wider (in accordance with the visual model)
- E-75 bad and medium terrain passability was significantly improved
- the ammo sliders were returned to the way they were before for now, the new variant will be implemented later with other fixes (most likely with the possibility to lock the respective types of shells)
- there will be a surprise concerning the global rating, a special article on that will be prepared
- the British blue stripe camo will return to the way it was before
Not for 8.8
- there is still a heated internal debate whether the KV-1S will lose the 122mm or not
- Object 140 turret armor will be reworked (it will resemble the T-62A turret more), but not now – somewhere around patch 0.9.0, as there will be additional testing needed after such rework
- the Historical battles concept is mostly ready and it now waits for documentation and implementation. It was finally decided how we will do it. When? “When it’s done, it’s done”, as usual.
Storm answers questions in comments:
- Foch 155 will be rebalanced, this year
- Object 268 will generally not be touched
- the “discussion” about KV-1S gun is “SerB against everyone”
- the rating “surprise” will be “some changes in rating logic” (SS: later on, Storm mentioned twinks in such a context that my guess (!!!) is that it will be something to make twinks/sealclubbers/pedobears (whichever term you prefer) not have a good rating, in later comment another developer does mention “Seaclubbers running away, yes. Just as planned”)
- Storm confirms that the new rating will take amount of battles into account
- the Object 140 turret will not be identical to T-62A turret, but it will be “brought closer” to it, the turret roof will still be 30mm, as it was on Object 907 and Object 430, clearance might be a bit higher
- Storm on kill marks on tanks: “Every nation did it differently. It’s pretty hard to make. Either will either be historical and hard to see, or unhistorical and easy to see. Both options are bad.”
- 7/42 will come soon, when it comes out, it will be without skill MM however
- currently supertested are the Kharkov and Minsk maps, there will be new city maps in random
- apparently, this area of Kharkov will be turned into a map:
- apart from Minsk and Kharkov, Stalingrad will also be implemented
- the blue British stripe camo will return, because the historical version turned out to be too ugly. There will be both variants implemented: the new and the old one, so there are no issues with compensations
- there is still not enough info on the tier 9 Soviet Kharkov medium tank, there will be people going to Kharkov to collect more evidence
- in 8.8, Superpershing will also have its turret rotation and gun aim spread (accuracy) changed allegedly (SS: we’ll have to wait for test 2 changes), and that’s all – no more changes to SP after 8.8
- the rating article mentioned above will come before the patch, or with it
- new aim reticle (dot) and reload timer will come out in 8.9
- Storm states that bigger maps are not important for players, they only seem interesting. According to tests, the gameplay on bigger maps is not as good as people imagine.
- there is some FPS optimization in every patch
- the client physics is being developed, but it will have little influence on gameplay, the game will only look nicer
- fixed numerous bugs and fixed the lagging (crashing) of the new Service Record window
- fixed numerous bugs in the Missions window
- fixed the performance drop in the Missions window
- fixed some bugs in the Special battles window
- fixed some bugs in the Company battles window

- fixed a bug, where tanks dropped into some objects when ramming them
- fixed some bugs in displaying new flags on bases
- added shadows in hangar
- implemented some MM fixes, that weren’t implemented in first round of the test
- fixed the client crashes, that appeared in first test of 0.8.8
- fixed the bug where you couldnt enter the battle in some tanks
- fixed the bug that made you play Assault and Encounter, even if you disabled those modes
- fixed some Sound settings section UI bugs
- fixed the buggy switching to gold shells for gold in the tank service window
- fixed the bug, that prevented you from entering the tank service window via the company and special battle UI
- fixed the missing platoonmembers color designation on the battle loading window
- fixed the breakdown of chat symbols (SS: not sure what this means)
- fixed the bug in battle result window, that appeared in some cases
- fixed the shooting sound of the Object 140 gun
- improved the terrain passability for the E-75 on medium and bad surfaces
- fixed the poor performance on the Serene Coast map
- fixed some icon display bugs in the ingame magazine and depot
- removed the color change in Britain “blue” camo
- fixed the collision model of the Superpershing
- fixed some naming and icon bugs on the battle loading screen
- fixed a bug where the hangar lagged/crashed when more tanks were present
- fixed some T-44-122 and Type 64 visual model bugs
- fixed some bugs on maps Swamp, Airfield, Karelia, Severogorsk and Tundra
- returned the pre-8.8 way the ammo sliders work
- global rating formula changed
- fixed the missing pop-up window when the tank becomes elite


- when balancing new vehicles, their use in e-sports is not specifically taken into account
- complete re-work of the camo system (especially to include partial cover) is planned, but it will take long time
- M48 Patton will apparently get buffed, better gun stabilization (= accuracy on the move and aim time), DPM and viewrange were mentioned. But no details yet.
- Storm: “We continue to give out tanks with garage slots in case of tank switches” and – when asked – specifically on the VK3001H situation, he replied “as always” (SS: other sources also confirmed that yes, you will get free VK3002M, if you have the VK3001H in your garage)

- KV-1S current armor is historical, it won’t be buffed
- more data on your tank crew members (for example the amount of tanks they destroyed) is not collected and won’t be implemented, the developers decided so because it would significantly increase the WG database size
- captured/lend-lease tanks won’t come in 2013, they have very low priority
- a new category of tanks, “airborne tanks”, was mentioned by Zlobny, but even that has very low priority
Some World of Tanks: Blitz info from Overlord
- the control model is already mostly decided
- Overlord would be glad if the public counted in millions
- WoTB UI is still classified
- Windows 8 mobile support is not planned for now, iOS and Android are the top priorities
- the game should run on Nexus 10, but the focus is on Nexus 7
- early testing stage will definitely start this year, but the game won’t be released in 2013
- platoons will be limited to 2 players

Skin AMX 12t

Skin ISU-152

Skin Object 704

E-100 Model Change

- the hull becomes a bit longer
- tracks are slightly moved (up and forward)

Tiger II Final Armor Changes



- the commander’s copula made significantly tougher
- lower frontal plate became historical 100mm instead of 120mm
- bow machinegun weakspot removed
- mantlet made thinner

Remodeling E50 Ausf M

Skin DickerMax

Remodeling DickerMax

Remodeling DickerMax

Remodeling H39